Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The most agile and quick Spearmenn become Schiltrons, taking their name from their formation of choice, the ring of pikes invented by the Keltoi in ancient times. Though their talents may seem better suited to the more flexible glaive, the Schiltrons need agility in great measure, as the pikes they wield, though of High Elven manufacture, and shorter than average, are, ultimately, pikes, and thus unwieldy and unbalanced. Their skill compensates for this, and they strike with great speed, withdrawing and jabbing their pike many times, then fading back into the impenetrable thorn bush that is the schiltron.
Advances from: | Spearmann |
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Advances to: | Fouchardier |
Cost: | 38 |
HP: | 52 |
Pomicanje: | 5 |
XP: | 68 |
Level: | 2 |
Alignment: | neutral |
ID | High Elven Schiltron |
Abilities: |
pike pierce | 12 - 3 melee |
Resistances: | |
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blade | 10% |
pierce | 10% |
impact | 10% |
fire | 0% |
cold | 0% |
arcane | -20% |
Terrain | Movement Cost | Obrana |
---|---|---|
Castle | 1 | 60% |
Cave | 3 | 30% |
Coastal Reef | - | 0% |
Deep Water | 99 | 20% |
Flat | 1 | 50% |
Forest | 2 | 50% |
Frozen | 2 | 30% |
Hills | 2 | 50% |
Impassable | 99 | 90% |
Mountains | 3 | 60% |
Mushroom Grove | 3 | 30% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 30% |
Unwalkable | 99 | 20% |
Village | 1 | 60% |